Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect

You channel arcane energy into one non magical simple or martial weapon you’re holding, and choose one damage type: acid, cold, fire, lightning, poison, or thunder. Until the spell ends, you deal an extra 1d6 damage of the chosen type to any target you hit with the weapon.

You can also use this spell on weapons with the Enhanced Weapon, Repeating Shot or Returning Weapon infusion.

* - ((the weapon you are casting the spell on))

Previous Versions

Name Date Modified Views Adds Version Actions
9/9/2021 8:55:11 AM
6
2
1.2
Coming Soon
kurt_dd

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