Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Prone

You enchant the area around a creature within range, subtly shifting the ground beneath them. For every 10 feet the target walks during the duration of the spell, the target must succeed a dexterity saving throw or drop prone (assuming they aren't already), and they can no monger move that turn. If the target succeeds, their movement speed is reduced by 10 feet for the rest of their turn.

Previous Versions

Name Date Modified Views Adds Version Actions
2/19/2021 8:21:55 PM
21
1
1
Coming Soon
9/9/2021 6:40:31 PM
23
2
2
Coming Soon
9/9/2021 6:43:06 PM
23
1
3
Coming Soon

Available For: Bard (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

RedCap1

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