Level
Cantrip
Casting Time
1 Action
Range/Area
Sight
Components
V, M
Duration
Concentration
School
Transmutation
Attack/Save
None
Damage/Effect

using tide you can move an enemy or/and friend closer or farther away from you using the water it creates.

Available For: Druid (Legacy) Ranger (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Wizard (Legacy) - School of Transmutation (Legacy)

birdof_thewoods

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