The following spell name is directly taken from Blizzard, but I owe nothing related to World of Warcraft nor Blizzard. I merely wish to bring the spell to the masses. All rights go to Blizzard Entertainment.
Creator note: This spell might feel extremely powerful, and probably is, so make sure to consult your DM before use. I made it with the Death Knights from the World of Warcraft universe in mind, therefor making it powerful.
You send yourself or another non-mechanical creature within 60 feet into an Unholy Frenzy. A non-willing creature must make a Wisdom saving throw to resist the effect. Succeeding the saving throw causes the spell to fail. For the next minute, a creature under the Unholy Frenzy effect gains the following features:
- Your movement is doubled for the duration.
- You gain 1 additional attack action on each of your turns for the duration (this does not affect spells).
- You have advantage on Dexterity saving throws for the duration.
- You are unable to concentrate on spells for the duration.
- You are unable to cast spells that are not instantaneous for the duration.
- All melee and ranged damage is increased by the caster`s casting ability modifiers for the duration.
Once the effect ends, the afflicted creature must make a Constitution saving throw above 16. Succeeding this causes nothing to happen. Failing the saving throws causes the creature to suffer 1 level of exhaustion.
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