Level
1st
Casting Time
1 Action
Range/Area
80 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Force

You create three glowing darts of magical force. Each dart is imbued with properties from the chromatic spell tables. Each dart hits a creature of your choice that you can see within range. A dart deals 1d6 + damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several. Roll a d8 for each dart you summon. Here are the die results: 1 = Red, 2 = Orange, 3 = Yellow, 4 = Green, 5 = Blue, 6 = Indigo, 7 = Purple. 8 = Extra dart + reroll.

If the dart is Red, it will deal fire damage. If the dart is orange, it will deal acid damage. If it is yellow, it deals lightning damage. If the dart is green, it deals poison damage. If the dart is blue, it deals cold damage. If the dart is indigo, it does force damage. If the dart is purple, it deals necrotic damage.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st.

* - (a diamond worth at least 10 gp)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Arcana Domain Artificer (Legacy) - Armorer (Legacy)

PhantomEclipse_

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