Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Exhaustion
Your hand glows with a pale green light, as you touch a creature, the energy saps away the spiritual force of the creature. The creature must make a Constitution saving throw. On a failed save, the creature gains one level of exhaustion, levels of exhaustion stack. On a successful save or time runs out, the spell ends and any levels of exhaustion caused by this spell go away. The creature may make a Constitution saving throw at the end of its turn to end the spell effects early.
* - (A piece of bone, a vial of unicorn blood worth 100 gold pieces, which the spell consumes.)
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