Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
S
Duration
1 Round
School
Illusion
Attack/Save
None
Damage/Effect
During your turn when you used the dodge action, as a bonus action you may cast this spell. For the duration of the spell if you are attacked you may move 5 feet in a direction of your choosing, and in your place is left an illusory copy. If the attack misses and instead hits the double destroying it. If the attack missed by 5 or more the creature must make a dc 15 Dexterity save to avoid falling prone.
At higher levels. If cast at a higher level, the duration is extended by 1 round for each level beyond 1st. This spell ends if you do not take the dodge action on a turn it is in effect.
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