You draw the Power of your God itself and unleash their Wrath on the Creatures dare to stand in your Way. Each creature in a 30-foot-radius 120ft high cylinder centered on a point within range must make a Wisdom saving throw. On a failed save, a creature becomes frightened and also takes 15d10 Damage. You can designate a number of Creatures up to your Wisdom Modifier to Automatically succeed the Save
To show the Power of your God is endless every Turn after the initial Damage they have to make a Wisdom Saving Throw or take 6d6 Damage.
Unless your God is known for a specific Damage Type use the following :
Good Alignment: Radiant
Neutral Alignment: Force
Evil Alignment: Necrotic
If it is unclear in the Gods Lore what Damage it would use or if it's known for multiple the DM decides
If a Creature dies because of this Spell it's Soul gets destroyed and nothing but a Wish Spell can get it restored
* - (A Symbol of your God worth 500g)







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