Level
2nd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

A clear-blue ball of water forms on your finger. Each creature in a 10-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 4d12 bludgeon damage on a failed save, or half as much damage on a successful one.

Can put out fire in a 15-foot-radius

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 2rd.

* - (Source of water)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Genie Artificer (Legacy) - Artillerist (Legacy)

JessChenthewarrior

Comments

Posts Quoted:
Reply
Clear All Quotes