Level
5th
Casting Time
1 Minute
Range/Area
Self
Components
V, S, M *
Duration
8 Hours
School
Transmutation
Attack/Save
None
Damage/Effect

Immediately after you finish casting this spell, you create a matrix of magic that is capable of holding spells to be released later. You may cast a number of spells into the matrix at the time of casting. The matrix closes after a round of having no spells cast into it, after its matrix is full, or if you decide to close it using a free action. Once the matrix is closed no new spells can be cast into it. The total level of spells that can be stored is 3rd, so you can store either 3 spells of 1st level, a spell of 2nd level and a spell of 1st level, or a single spell of 3rd level. After the spell duration, any spells left uncast in the matrix are lost.

Casting a spell into the matrix takes the standard casting time of the spell, and casting into the matrix does use the spell slot. Releasing the spell, however, only requires a bonus action and may be cast on the same turn as another spell with a casting time of 1 action as a cantrip. Additionally you may instead set the spells to cast when certain conditions are met, i.e. when you fall more than 10ft cast Feather Fall.

You may also, instead of casting a spell using a spell slot, use an item to cast a spell into the matrix. This includes using a wand or scroll or other similar item that grants you a spell. Items that grant spell-like abilities cannot be used in this way. For instance, you may cast the spell Dragon's Breath to be released later, but a Dragonborn character may not use their racial breath weapon in the matrix.

When you cast a spell into the matrix you take 1d6 of damage for as long as the matrix exists. This damage cannot be healed until the matrix is gone.

At Higher Levels

When you cast this spell using a spell slot of 6th or higher, increase the total number of spells that can be stored by 1.

* - (1 diamond worth 1,500gp which the spell consumes)

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Syvarus

Comments

Posts Quoted:
Reply
Clear All Quotes