You create a Large hand of shimmering, translucent silver scales around your own fist. The hand lasts for the spell's duration, and it moves as if a glove, mimicking the movements of your own hand.
The hand is an object that has a Strength of 26 (+8) and a Dexterity of 10 (+0). The hand doesn't fill up space.
Mother's Wrath. The hand strikes one creature or object within 10 feet of it. Make an unarmed strike with the hand's Strength modifier (+8) as your bonus to hit. On a hit, the target takes 4d8 force damage.
Timeout. The hand can forcefully push back any creature within 5 feet. The creature makes an opposed Strength check, using the hand's Strength (+8). Upon a successful check, the creature is pushed back 5 feet and takes no damage. When failed, the creature is pushed back 15 feet and takes 4d8 force damage, and 2d6 bludgeoning damage.
Hand Holding. When an attacker you can see hits you, as a reaction the hand can guide you into a dodge, halving any attack damage.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the force damage from Mother's Wrath and Timeout is increases by 2d8.
Previous Versions
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9/17/2021 2:24:29 AM
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Coming Soon
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