Level
Cantrip
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
V, S, M **
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire
Oi! Ya fooken shite bastard have this!
A bottle (along with a stream of curses) is thrown in return after receiving damage from any creature within range of the spell. The creature must make a Dexterity saving throw. It takes 1d6 blunt/slashing damage on a failed save and is coated in alcohol until the end of the caster's next turn or half as much damage on a successful one. If the creature is then hit with fire within the next round it will receive 1d4 fire damage for the next 1d4 rounds.
At Higher Levels. When you cast this spell using a spell slot of 1st level or higher, the damage increases by 1d6 for each slot level above 1st.
* - which you take in response to being damaged by a creature within 30 feet of you that you can see ** - (A bottle of the good stuff)
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