Level
2nd
Casting Time
1 Action
Ritual
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Special (...)
You create a magical interdimensional "Locker" to which when created proceededs to consume up to 10 dead or undead creatures touched by the users Necromancy. The undead (Skeletons, zombies, etc) lose the magic to animate them but are put in a stasis to stop the decay of bodies and bones. The caster can then proceed to use it again to shove out all pieces, parts, and bodies out of this dimensional pocket and be put in front of the caster.
* - (Container of some kind (Box, Lantern, bag, etc), a lock worth 10 Gp( Each higher level used at, lock has to be 10 gold pieces more expensive each level) )
Comments