Level
4th
Casting Time
1 Minute
Range/Area
10 ft.
Components
V, S, M *
Duration
Until Dispelled
School
Abjuration
Attack/Save
None
Damage/Effect

you target an object or a willing target you see within range whose size does not exceed a 10 ft sphere. the target is then contained within the glass orb, the mercury surrounds the target creating a form fit around the the target who is shrunken within the 2 inch glass orb with creatures taking the fetal position. the target does not need sustenance or air, and the target does not age or degrade during the duration of the spell. if the target is a willing creature they can willingly exit at any time and the target is aware of it's surroundings out to a ten ft sphere around the orb.

at higher levels:

when cast at 5th lvl or higher the maximum size of the target increases by 5 ft for every level after 4th, if the target of the spell is a willing creature they are aware of their surroundings out to the maximum size of the spell centered around the orb. the spell is dispelled on the death of the caster when cast at 4th lvl. when cast at 7th level or higher the maximum size of the target increases by 10 ft for every level after 4th and the spell can target unwilling creature who must make a wis saving throw against your spell DC, the spell fails on a success, on a fail the target creature becomes trapped within the orb. when the spell is cast at 7th level and above the caster can make any creatures within the orb become less aware of the passage of time, an unwilling creature trapped within the orb can retry the wis saving throw once every hour dispelling the spell and appearing above the orb. any creature within the orb that is aware of the passage of time when the spell is cast at 7th lvl or higher is aware of their surroundings out to double the maximum size of the spell centered on the orb. the spell is dispelled on the death of the caster when cast at 8th lvl or below. when this spell is cast at 9th lvl the maximum size of the target is 100 ft  and the spell ignores objects exceeding the maximum by cutting out the targeted area from it's surroundings. any unwilling creature within the targeted area must make a wis saving throw against your spell DC + 2, the spell fails on a success, on a fail the target creature becomes trapped within the orb. when the spell is cast at 9th level the caster can make any creatures within the orb become unaware of the passage of time. any creature within the orb that is aware of the passage of time when the spell is cast at 9th lvl is aware of their surroundings out to ten times the maximum size of the spell centered on the orb. the spell persists after the casters death when the spell is cast at 9th level and the orb becomes a magic item that requires attunement to control, it can only be attuned to classes this spell is available for.

* - (a 2 inch diameter hollow glass orb filled with mercury worth at least 1 sp which the spell consumes)

Available For: Ranger (Legacy) Warlock (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

vertonimal

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