Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

You transform yourself into a being of pure magical energy. You are incorporeal, and gain a fly speed of 20 feet. Because you can draw magical essence from your own form, you can use this energy to cast spells. At the cost of 3 hit points per round, you can cast spells of 3rd level or lower with no loss of prepared spells or spell slots (you can cast only spells you know or those you have prepared for that day).

If this spell is removed by Dispel Magic you cease to exist for the duration of the spell and still take damage as appropriate. If you are reduced to 0 hit points while this spell is active so long as you do not instantly die, your body disperses only to reform in 1d8 days within 5 feet of your last position. You have 1 hit point and cannot recover hit points for a further 1d4 days due to the magic still in your body.

Available For: Wizard (Legacy)

Potato_Beard

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