Level
1st
Casting Time
10 Minutes
Range/Area
10 ft.
Components
V, S, M *
Duration
4 Hours
School
Transmutation
Attack/Save
None
Damage/Effect

You choose one of 3 sets of items to imbue with magical properties and set a command word, the weapons are not considered magical. In the next four hours you can speak the command word as a free action activating the enchantment. The enchantment lasts 10 minues and can be activated in this manner a number of times equal to your spellcasting modifier, after which the spell ends, it grants you proficiency with all of the items, you can use your spellcasting modifier for attack and damage rolls made with imbued weapons as the following benefits depending on the set of items you choose:

Duelist: You  imbue one melee weapon that lack the two handed property, a shield and a set of light or medium armor.
You gain the Dueling fighting style while the weapons are under the effect of the command word.

Dual wielder: You imbue two melee weapons that lacks the two handed property and a set of light or medium armor.
You gain the Two-weapon Fighting fighting style while the weapons are under the effect of the command word.

Great weapon expert: One melee weapon that possesses the two handed property and a set of armor.
- If the armor has a Strength requirement the armor lacks this requirement while under the effect of the command word.
- If the weapon has the heavy property it it lacks that property while under the effect of the command word.
You gain the Great Weapon Fighting fighting style while the weapon is under the effect of the command word.

 

At Higher levels: When you cast this spell with a spell slot of 2 level or higher you can use each weapon as a spellcasting focus.

When you cast this spell with a spell slot of 3 or 4 level spell slot all items are considered as magical items. Each weapon gains a +1 bonus to attack and damage rolls unless it is a magical weapon that already grants bonuses to these roll. Your armor gains a +1 bonus to AC unless it is a  magical armor that already grants bonus to AC. 

When you cast it using a 5 or 6 level spell slot both bonuses increase to +2. When you cast it using a 7 level spell slot both bonuses increase to +3.

* - (The items imbued in the casting)

Previous Versions

Name Date Modified Views Adds Version Actions
10/14/2021 12:21:37 PM
3
0
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Coming Soon

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

NdBvDn

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