Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
CHA Save
Damage/Effect
Necrotic
You unleash a bolt of unholy energy at an aberration, celestial, elemental, fey, or fiend within 60 feet of you. The creature must make a Charisma saving throw, taking 5d8 necrotic damage on a failed save, or half as much on a successful one. At the start of each turn for the duration, the creature must repeat the save, taking 3d8 necrotic damage on a failure. For each failed save made by the creature, you can ignore the components of one casting of a spell, as long as they are worth less than 100 gp. After 24 hours, the benefits of any failed saves vanish.
* - (two twigs connected by a string)
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