You kiss a coin, imbuing it with the blessing of Lady Luck. You then give it to a willing creature. While holding onto the coin (in one of its appendage or in its mouth), the target can use the coin's luck one time, making a d6 roll and adding that number to one ability check of its choosing. The target's roll is applicable before or after it makes its ability check, after which the spell wears off, and the coin becomes an ordinary item. If you throw, toss, roll, or otherwise convey the kissed coin to the target in a way other than hand-to-hand, placing it on the target or in its belongings, or leaving it in a location where the target can perceive it with its own available senses (such as on a shelf or table, or in an envelope or chest, for example), the target must make a DC10 dexterity check to catch it. If the target fails the dexterity check, it does not catch the lucky coin, and the target must use an action to search for it and pick it up.
* - (A coin made of any metal.)
Level
Cantrip
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S, M *
Duration
Until Dispelled or Triggered
School
Divination
Attack/Save
None
Damage/Effect
Buff
Comments