Level
4th
Casting Time
15 Minutes Ritual
Range/Area
300 ft. (*)
Components
V, S, M *
Duration
Special 48 Hours
School
Conjuration
Attack/Save
None
Damage/Effect
Exploration (...)

You conjure an extradimensional dwelling in range that lasts for the duration. You choose where its one entrance is located. The entrance shimmers faintly and is 5 feet wide and 10 feet tall. You and any creature you designate when you cast the spell can enter the extradimensional dwelling. To designate a creature, you must tell them a password to enter the house which you choose when casting the spell. To any undesignated creature, the house is invisible, even with Truesight. If they try to enter the house regardless, they will take 2d8 Psychic Damage for every 5ft they step forward. The cottage lasts for 48 hours, or less if the spell caster wishes it.

Inside the atmosphere is clean, fresh, and warm. The DM possesses the Map of the Cottage.

There is one floor. The place is furnished and decorated as you choose. Furnishings and other objects created by this spell dissipate into smoke if removed from the mansion. When the spell ends, any creatures inside the extradimensional space also disappear. If the cottage is not re-summoned within 1 Month, the contents of the house disappear forever.

* - (1 Torn Sack and 8 Small Pieces of Wood)

Spell Tags: Utility Exploration

Available For: Bard (Legacy) Wizard (Legacy)

BruiserJHP