Level
1st
Casting Time
1 Action
Range/Area
60 ft. (1 ft. )
Components
S *
Duration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Combat (...)

A jagged, shadowy hand shoots out of your palm, leaving a blackened trail behind it. When activated, choose a target within 60 ft for the Corrupted Mage Hand to grab. If the target is sentient, it is now grappled and takes 1d6 force damage when the spell is cast. On a successful strength saving throw against your spell DC, the target can escape this grapple effect and the hand is dispelled.

When casting Corrupted Mage Hand, choose a hand from which the Corrupted Mage Hand will grow. When cast, drop any items being carried in that hand or have the Corrupted Mage Hand or grab the item in your hand. Note that the Corrupted Mage Hand cannot use weapons or activate the magical abilities of grabbed objects.

On a successful strength or athletics check (DC determined by the DM), you or anyone within 5ft of you can use your action to swing the hand. You can swing the hand and the target it is attached to as if it is a rope. If the target is hit into a solid surface, they take 2d6 force damage. If you hit another target with the Corrupted Mage Hand, they also take 2d6 force damage. If an unwilling creature attempts to swing the caster's Corrupted Mage Hand, the caster may use a reaction to roll a sleight of hand check against the opponent's. On a successful save, the opponent does not move the Corrupted Mage Hand and expends their action. You may also use a bonus action to drop or grab a new target for the Corrupted Mage Hand.

The Corrupted Mage Hand can't pass through walls, activate magic items, attack with grabbed weapons, or grab objects that exceed 10ft in all dimensions. The spell fades once you cast it again or its "arm" is damaged.

* - (Pushing a hand forward)

Spell Tags: Summoning Damage Utility Combat

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Druid (Legacy) - Circle of the Moon (Legacy) Druid (Legacy) - Circle of Dreams Wizard (Legacy) - School of Conjuration (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Blood Hunter - Order of the Profane Soul (INT)

Patrin_

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