Level
Cantrip
Casting Time
No Action
Range/Area
Self
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
When dealing damage towards creatures with the blood dynamo, you are able to store hit points within the item, which is the same as the damage dealt. The maximum number of hit points stored is similar to the user's Hp. When the user's hitpoints fall to zero and the user fails all death saves, the user is resurrected with all their hit points. The hit points stored are depleted upon use.
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