Level
1st
Casting Time
1 Action
Ritual
Range/Area
Touch
Components
V, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
As an action, you transmute 10 coins of the same value that you hold in your hands into one coin of a higher value.
The only conversions possible with this spell are listed.
- 10 Copper Pieces transmute to one Silver Piece
- 10 Silver Pieces transmute to one Gold Piece
- 10 Gold Pieces convert to one Platinum Piece
If one or more of the coins you attempt to transmute are counterfeit the spell fails and a loud siren noise emanates from the coins, audible up to 250 feet away, all 10 coins disintegrate and you take 2d6 thunder damage.
The coins this spell creates are genuine and can have the appearance of any coin of that value that you have seen. Coins created this way appear to be shiny and new.
-No wonder tax wizards are so grumpy-
* - (10 coins of the same value)
Comments