Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S
Duration
Until Dispelled or Triggered
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed

You attempt to dominate a humanoid or monster that you can touch. It must succeed on a Wisdom saving throw or be charmed by you until dispelled. If you or creatures that are friendly to you are fighting it, it has advantage on the saving throw.

While the target is charmed, you have a telepathic link with it as long as the two of you are on the same county. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as "Attack that creature," "Run over there," or "Fetch that object." If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability although your life comes first it will die to defend you.

You cannot dominate something two and more levels higher than you.

You can only have a maximum of one being the same level as you, three beings two levels lower and fifteen beings three levels lower than you.

When you dominate something you brand it with the method you used Domination i.e. a hand print if grabbed, a sword slash if attacked with a sword or broken bones when crushed with a mace.

Spell Tags: Control

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - Order Domain Paladin (Legacy) - Oath of Vengeance (Legacy) Paladin (Legacy) - Oathbreaker Paladin (Legacy) - Oath of Conquest Sorcerer (Legacy) - Shadow Magic (Legacy) Warlock (Legacy) - The Archfey (Legacy) Warlock (Legacy) - The Great Old One (Legacy) Warlock (Legacy) - The Hexblade Fighter (Legacy) - Eldritch Knight (Legacy) Blood Hunter - Order of the Profane Soul (INT)

TheOneMan15

Comments

Posts Quoted:
Reply
Clear All Quotes