Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

As primal magic courses through your veins, you can conjure a fangled blade filled with rows of dagger like teeth.  This weapon lasts until the spell ends.  It counts as a two-handed melee weapon with which you are proficient.  Upon a hit, it deals 2d12 piercing damage.  If the target is a creature that is a Medium or smaller, it must succeed on a Strength saving throw equal to your spell save DC.  On a failed save, the creature is grappled and restrained and must use its action to break free.  Until this grappled ends, you cannot make a weapon attack against another target.  While a creature is grappled in this manner, you can make an additional weapon attack against that creature using your bonus action.

At Higher Levels.  When you cast this spell using a spell slot of 4th or higher, the damage increases by 1d12 for every two slot levels above the 3rd.

Available For: Druid (Legacy) Ranger (Legacy)

FragranceMan

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