As primal magic courses through your veins, you can conjure a fangled blade filled with rows of dagger like teeth. This weapon lasts until the spell ends. It counts as a two-handed melee weapon with which you are proficient. Upon a hit, it deals 2d12 piercing damage. If the target is a creature that is a Medium or smaller, it must succeed on a Strength saving throw equal to your spell save DC. On a failed save, the creature is grappled and restrained and must use its action to break free. Until this grappled ends, you cannot make a weapon attack against another target. While a creature is grappled in this manner, you can make an additional weapon attack against that creature using your bonus action.
At Higher Levels. When you cast this spell using a spell slot of 4th or higher, the damage increases by 1d12 for every two slot levels above the 3rd.
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