You conjure a Large and ornate bell made from radiant energy in a spot within range. When you cast the spell, and on subsequent turns as an action, you can make the bell toll. When it does so, any creatures of your choice within 30 feet of the bell must make a Constitution saving throw. Fiends and undead have disadvantage on this saving throw. On a failed save, a creature takes 4d6 thunder damage and 4d6 radiant damage, and are deafened for the spell’s duration. A deafened creature can reroll its saving throw at the end of each of its turns, ending the condition on a success. The sound of the bell’s toll is audible up to 300 feet away.
At Higher Levels. When you cast this spell using a spell slot of 6th-level or higher, both the thunder damage and the radiant damage increase by 1d6 for each spell slot level above 5th.
* - (a golden bell worth at least 500 gp.)Previous Versions
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9/29/2021 6:56:49 AM
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