Level
2nd
Casting Time
1 Reaction *
Range/Area
90 ft.
(15 ft. )
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
With a wave of your hand, you imbue a creature with hellish energy at the moment it dies. Using your reaction when a creature dies within range, you cause its corpse to explode in a ball of fire. Each creature in a 15-foot sphere centered on the corpse must make a Dexterity saving throw. A creature takes 2d8 damage on a failed save, or half as much damage on a successful one.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
* - which you take when a creature you can see within 90 feet of you dies.






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