Upon casting everything within a 100ft radius can feel an intense static coming from you. A humming becomes louder and louder as more and more energy builds up. Violet crackles of lighting cause ear bleeding thunder As you are swarmed by molten bronze lightning and everything in a 10ft radius takes 5d6 lightning damage at the start of their turn. This spell can be casted as a single large bolt of lighting or can come from an open sky. everything within a 400ft radius of a target is about to be subjected to the pure power of bronze lighting
The Epicenter: every creature in a 50ft radius will take 10d8 lightning damage 15d8 thunder damage, this damage is unaffected by resistances. All creatures affected by lighting damage must make a CON save at disadvantage, on fail they will be petrified. Everynone magical object that is not on a creature who has passed the CON save is turned into bronze permanently.
100 ft from Epicenter: every creature in this ring they will take 5d8 lighting damage and 10d8 thunder damage. All creatures affected by lighting damage must make a CON save, If it fails its save, it is turned to a bronze statue and subjected to the petrified. on a success a creature only takes half damage and is not petrified
250 ft from Epicenter: every creature in this ring will take 5d8 lightning damage and 5d8 thunder damage. All creatures affected by lighting damage must make a CON save at advantage, on a fail they will be petrified, on a success a creature only takes half damage and is not petrified
Post-calamity: Everynone Magical object in the 400ft radius is partially turned into Bronze, buildings that can't support the weight of bronze sections collapse, things like roofs, bridges, porches, ect. This bronze dissipates in 2d4 hours. Every creature in a 500ft radius is deafened for 1d4 turns
when petrified in this way the subject is fully aware of its surroundings. The only creature that can undo the spell is the caster. Either the caster does it willingly by touch, or their death.
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