Level
8th
Casting Time
1 Special
Ritual
Range/Area
Touch
Components
V, M *
Duration
Until Dispelled
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Charmed (...)
Tharisduns Realm of Madness is a spell that lets one set a trap for unsuspecting foes ( or adventurers for you DMs ) by trapping a hosts mind with darkness and malice. if anyone interacts with the host the party must make a DC 17 WIS saving throw or they are pulled into the hosts mind. to escape you need to either have someone outside use remove curse OR you need to destroy the essence of the madness ( ex a nightmare dragon )
* - (something the host fears/hates)
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