Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
Melee
Damage/Effect
Force

The next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra 1d10 force damage to the target, which becomes visible if it is invisible, and the target sheds dim light in a 5-foot radius and can’t become invisible until the spell ends. 

At Higher Levels. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam. 

Spell Tags: Damage Control

Available For: Warlock (Legacy) - The Hexblade

Bridley

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