You call upon the power of the swine gods and in any empty space within 5ft you summon 1d10 pigs.
Each pig weighs the same amount of your choosing, they cannot attack but will go anywhere you ask and can understand and read any language you can but not speak any. You can telepathically communicate with these pigs from a mile away and they always know your location.
When the spell ends the pigs return to the swine plane.
If you only summon one pig it is evil and will not obey your commands, this specific pig does not disappear after the spell ends and will hunt you until either of you dies. It has 50 HP - 14 AC - 16 STR - 13 DEX - 14 CON - 18 INT - 13 WIS - 10 CHA. It has 2 first level spell slots, it knows the spells thunderwave, Healing Word, Magic Missile and Charm person, the evil pig has +6 to spell attacks and a spell save DC of 15. The evil pig can use a ram attack (Strength attack for 2d6 bludgeoning + STR) and a bite attack. (Strength attack for 1d8 piercing +STR)
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