Level
2nd
Casting Time
1 Action
Range/Area
Self (5 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning (...)

You charge your legs with fiery energy, dashing forward in a direction of your choice with a blaze erupting behind you. When moving like this, you affect a 5ft wide, 20ft long line. Creatures in your path must make a Dexterity saving throw to avoid your dash. If a creature fails their dexterity saving throw, they are pushed to the side 5ft directly away from the line, taking 1d8 bludgeoning and 2d6 fire damage and are knocked prone. Creatures that succeed their dexterity saving throw instead take half damage and move to a 5ft space next to where they were, away from the line, and are not knocked prone.

 

Movement from this spell does not provoke attacks of opportunity.

 

At Higher Levels: When this spell is cast using a spell slot level of 3rd or higher, the fire damage increases by 1d6 and the distance traveled increases by 5ft per spell slot level above 2nd.

* - (Charcoal)

Spell Tags: Damage Combat

Available For: Bard (Legacy) Druid (Legacy) Warlock (Legacy) Sorcerer (Legacy) - Draconic Bloodline (Legacy) Wizard (Legacy) - School of Transmutation (Legacy) Artificer (Legacy) - Battle Smith (Legacy)

Avocado_Trees

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