Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
Melee
Damage/Effect
Bludgeoning

You press your palm to the ground, causing stone and earth to gather in your hand in the form of a massive stone hammer.

This hammer counts as a martial weapon with which you are proficient. On a hit, the hammer deals 2d10 bludgeoning damage, and has the Heavy, Reach, and Two-Handed properties. When you use the Attack action with this hammer, you can choose to shove a creature with this hammer - if you choose to push a target in this way, the target is shoved an additional 5 ft. away form you.

If you drop the weapon created by this spell, the stone and earth disperse on the ground at the end of your turn. Thereafter, while the spell persists, you can use a Bonus Action to touch the ground and cause the hammer to reappear in your hand.

At Higher Levels. When you cast this spell using a 3rd level spell slot, the damage increases to 3d10. When you cast this spell using a spell slot of 5th level, the damage increases to 4d10. When you cast this spell using a spell slot of 7th level or higher, the damage increases to 5d10.

Spell Tags: Creation Summoning Damage Combat

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Solar_Bun_Bun

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