For the duration, any creature affected by this spell speaks in babbling nonsense. Each creature in a 30 ft radius sphere centered on a point you chose within range must make an Intelligence saving throw when you cast this spell or be affected by it.
An affected creature cannot communicate in any spoken language. When it speaks, the words come out as gibberish. Spells with verbal components cannot be cast. The spell does not affect telepathic communication, nonverbal communication, or sounds emitted by any creature that does not have a spoken language.
As an action, a creature under the effect of this spell can attempt another Intelligence saving throw against the effect. On a successful save, spell ends.
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