Level
1st
Casting Time
2 Actions
Range/Area
Sight
Components
V
Duration
Special
School
Evocation
Attack/Save
None
Damage/Effect
Banishment (...)

"Oh Olidammara, Smite my enemies... or me... that's cool too..." 

 

Caster Targets any creature then rolls a D10.

1 Olidammara Buffs: Target instantly gains +10con,str,dex,int,wis for next three turns.

2 Olidammara Heals: Target heals for 2D10hp.

3 Olidammara Saves: Target cannot drop below 2Hp for next three turns. If the target was lower than 2Hp they heal to 2Hp.

4 Olidammara Grants: Target gains 5gp.

5 Olidammara Transforms: Roll a D4 if the roll is Odd target becomes a Litch with a Litch's Alignment (Hostile toward caster) if the roll is even target becomes a badger with 1Hp.

6 Olidammara Takes: Target loses 5gp or items worth 5gp chosen by the target.

7 Olidammara Slaughters: Target drops to 1Hp. If the target already is at 1Hp or lower they die such that they can only be revived by True Resurrection or Wish.

8 Olidammara Wounds: Target loses 2D10Hp (Magic Damage).

9 Olidammara Debuffs: Target's stats drop by ten, should the target's stats drop below 1 they remain at 1. This effect lasts two turns.

10 Olidammara is Busy: The Caster loses the ability to cast this spell for an hour if the spell is attempted the GM may choose the effect most detrimental to the caster and it is applied.

Spell Tags: Creation Healing Summoning Damage Control Buff Debuff Banishment Utility Shapechanging

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy)

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