Level
Cantrip
Casting Time
1 Action
Range/Area
300 ft.
Components
V
Duration
Until Dispelled or Triggered 5 Rounds
School
Transmutation
Attack/Save
None
Damage/Effect
Cold

You take control of the moisture in the air. Choose one of the following effects when you cast the spell. The effect lasts for the spell’s duration, unless you use your action on a later turn to switch to a different effect. You can also use your action to temporarily halt the effect or to restart one you’ve halted.

Frost Bolt. Send a shard of ice at a target within range, that shatters upon contact and explodes hitting others within a 5 ft. radius. Attack: [roll]1d20ad[/roll] Damage: [roll](if([roll:-1:critical], =0, 0, 2{0}.expand()))[/roll]

Ice Wall. Create a wall/floor/platform of ice that can be 5 ft. tall, 5 ft. wide, and 3 ft. thick. The Ice Wall will have spikes on one side that will deal 3 damage to an attacker when struck by a melee attack. The wall has 4 hp and can only take 1 damage per hit, fire damage deals twice as much.

Freeze. You freeze a target solid restraining them for 3 rounds.

Previous Versions

Name Date Modified Views Adds Version Actions
10/4/2021 8:55:17 PM
4
1
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Coming Soon

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

SlytherTempest

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