Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Sight
(20 ft. )
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Fire
A small condensed ball of fire appears above your finger as you hold out your hand, you then point in the direction of your enemy, the small condensed orb then flies towards them, always hitting them, them must make a con saving throw, on a failed save they take 12d4 or half as much on a successful save: the damage goes up to 12d6 at 9th lvl and 12d8 at 18th lvl with a max of 12d10 at 20th lvl
May only be cast twice a day
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