Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Instantaneous 1
School
Enchantment
Attack/Save
None
Damage/Effect
You may not see the enemy, but you have ways of getting around that problem. As a bonus action, you assess the environment for possible avenues of attack and enchant your ammunition to ricochet off of walls and objects. For each attack you make this turn, you may pick a wall or object within 30ft of yourself from which to attempt a trick shot. If there is a clear path to a target within 30ft of that point , you are able to attack that target even if you do not have direct line of sight yourself.
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