Level
9th
Casting Time
1 Action
Range/Area
1 mile
(*)
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force
You conjure orbs of magical energy that plummet to the ground at three different points you can see within range. Each creature in a 40-foot-radius sphere centered on each point must make a Dexterity saving throw. The sphere spreads around corners. A creature takes 11d12 force damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one arcane burst is affected only once.
The area of each arcane burst then acts as an antimagic field for 1 hour. Both you and spells you cast are unaffected by these fields.
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