You produce a set of words to absolutely destroy a persons soul, this spell forces a Wisdom Saving Throw dealing 2d8 Psychic Damage and giving them the stunned condition if they fail which on a success the damage is halved and they do not gain the stunned condition. While they have the stunned condition at the beginning of their turn they must make a Wisdom Saving Throw and on a success they lose the condition but if they fail they take 1d4 Psychic Damage and are left stunned.
A creature can not be stunned by this effect for more than three rounds.
At Higher Levels. When you cast this spell using a spell slot above 1st level which for every level above 1st the initial psychic damage goes up by an additional d8, the stunned condition lasts for one additional round and the secondary Psychic Damage increases by a die type maxing out at 1d12.
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