By mixing holy water with flammable liquids and imbuing them with mystical energies a new substance is created. Once ignited one willing target is covered in flickering spectral fire, dazzling colors dance around their body engulfing them completely. The fire leaves them unharmed however, instead they become a barrier as well as a deterrent. The target’s base AC becomes 13 + its Dexterity modifier. Any creature attempting to make an attack on the targeted creature must succeed a CON saving throw. On a failure they make all future attacks on the target at disadvantage. On a success they are immune to this effect for 24 hours. If a melee attack against the target succeeds the attacking creature take 1d6 psychic damage. The spell ends if the target dons armor or if you dismiss the spell as an action.
* - (5oz of flammable liquid and 1oz of holy water.)
Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
S, M *
Duration
1 Hour
School
Abjuration
Attack/Save
None
Damage/Effect
Comments