Level
4th
Casting Time
1 Action
Range/Area
Self (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Abjuration
Attack/Save
Melee
Damage/Effect
Damage

You unsheathe your weapon, attacking your opponent. You use your regular attack action, but your weapon expels a sharp wind from it. Any hostile creature within a 20 foot cube is caught within your attack action. You roll your normal weapon attack roll, and normal damage roll if it hits, except it deals wind damage.

If you have any extra attack actions, they do not activate with this spell active.

* - (A piece of steel or iron, and an opal or obsidian. )

Spell Tags: Damage

Available For: Bard (Legacy) Cleric (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

2mOlaf

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