Level
1st
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

You draw a random effect from the magical weave hurling it at a creature. Roll a d8 to determine the effect the bolt gives.

D8

Effect

School of Magic

1

The Target becomes resistant to Cold and Fire damage for 1 hour.

Abjuration

2

The Target must make a Strength Saving Throw or be restrained by magical vines for 1 turn.

Conjuration

3

You can see the Target through walls. make half and ¾ cover useless for your attacks against the creature for 1 minute.

Divination

5

The Target gains exhaustion until the end of its next turn.

Enchantment

4

The target is set ablaze, taking 1d6 damage at the start of each of its turns, for a minute or until it uses an action to put out the flames.

Evocation

6

The Target becomes invisible until the end of its next turn.

Illusion

7

The Target gains Temporary Hit Points equal to your level + your spell casting modifier.

Necromancy

8

The Target gains a fly speed of 60 ft. until the end of its next turn.

Transmutation

Available For: Bard (Legacy) Sorcerer (Legacy)

Dungeon_Master_Putch

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