Level
2nd
Casting Time
1 Action
Range/Area
10 ft. (15 ft. )
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Combat (...)

As an action, you breath forth a dark mist that surrounds your foes and drain their essence, invigorating you in turn. the target must make a Constitution saving throw with a DC of 8 + your Proficiency Bonus + your spellcasting modifier or take 2d8 Necrotic Damage or half the damage on a successful. You heal yourself for half of the dice roll.


At higher levels. when you cast this spell using a higher spell slot of 3rd or higher, the damage increases by 1d8 for each slot above 2nd level.

Spell Tags: Healing Damage Combat

Available For: Warlock (Legacy) Wizard (Legacy)

Dungeon_Master_Putch

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