Level
2nd
Casting Time
Bonus Action
Range/Area
Self
Components
V, S
Duration
Until Dispelled
School
Enchantment
Attack/Save
None
Damage/Effect
As a bonus action you can cast this spell and cause you’re weapon to become enchanted with fire, ice, lightning, or health stealing.
heath stealing restores 1d6 of your health
Fire, Ice, and Lightning do an extra 1d6 damage as a level two spell and gain an extra 1d4 damage when casted as a higher level spell
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