Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Incapacitated

A creature of your choice that you can see within range begins to hear a tune and starts dancing a jig. The target must succeed on a Wisdom saving throw or become incapacitated and unable to stop dancing for the duration. A creature with an Intelligence score of 4 or less isn’t affected.

At the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it’s triggered by damage. On a success, the spell ends.

* - (a pint filled with whatever drink the user finds wonderful )

Spell Tags: Control Debuff

Available For: Bard (Legacy) Wizard (Legacy) Warlock (Legacy) - The Archfey (Legacy)

ZappVII

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