Level
Cantrip
Casting Time
1 Action
Range/Area
Self (30 ft. )
Components
S, M *
Duration
1 Round
School
Evocation
Attack/Save
Melee
Damage/Effect
Force (...)

You brandish the weapon used in the spell’s casting, allowing it returning to your hand immediately after it is used to make a ranged attack until the start of your next turn, and make a ranged attack with it against one creature within 30 feet of you.

On a hit, the target suffers the weapon attack’s normal effects and an echo of the blow lingers on the target until the end of your next turn. Your next attack against the target before the end of your next turn deal an additional 1d6 force damage.

This spell’s damage increases when you reach certain levels. At 5th level, the ranged attack deals an extra 1d6 force damage to the target on a hit, and the lingering damage increases to 2d6. Both damage rolls increase by 1d6 at 11th level (2d6 and 3d6) and again at 17th level (3d6 and 4d6).

* - (a weapon with the thrown property worth at least 5 cp)

Previous Versions

Name Date Modified Views Adds Version Actions
10/14/2021 12:12:38 PM
3
0
--
Coming Soon

Spell Tags: Damage Control Combat

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

NdBvDn

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