Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
This spell is an attempt to knock something out of someone's grasp. When cast, the target makes a Strength(Athletics) or dexterity(Acrobatics) check against your spell dc. on a failure it will fly out of the targets grasp in a random direction determined by the dungeon master.
At higher levels for every level higher then 2nd, the does also does 1d4 force damage
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