Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect

This spell is an attempt to knock something out of someone's grasp. When cast, the target makes a Strength(Athletics) or dexterity(Acrobatics) check against your spell dc. on a failure it will fly out of the targets grasp in a random direction determined by the dungeon master.

At higher levels for every level higher then 2nd, the does also does 1d4 force damage

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

kingbobizgreat

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