A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of time and gravity energy that twists and increases the density of the space, breaking reality on a small scale. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 force damage on a failed save, or half as much damage on a successful one.
Corners do not stop the reality of the area breaking. Any small weak object that are not worn or carried will be crushed and shattered.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
* - (a black glass marble with silver dust inside)
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