You cause a creature's lungs to fill with seawater. Unless the target makes a successful constitution saving throw, it immediately begins suffocating.
A suffocating creature can't speak or perform verbal spell components. It can hold it's breath for a number of rounds equal to 1 + its constitution modifier (minimum of 2) after which it drops to 0 hit points and the spell ends. Huge or larger creatures are unaffected, as are creatures that can breathe water or don't require air.
A suffocating (not dying) creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.
When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd.
* - (a small piece of flotsam or seaweed)Previous Versions
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10/17/2021 1:06:54 AM
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Coming Soon
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