Level
1st
Casting Time
1 Reaction
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Debuff
*which you take when you see a creature within 60 feet casting a spell
You attempt to disrupt a creature in the process of casting a spell. The target must make a saving throw with their spellcasting attribute, or Constitution if the spell is not tied to a spellcasting attribute. On a failure, the spell they're casting is weakened in all of the following ways that apply at any point during the spell's duration:
- the caster has disadvantage on attack rolls made for the spell
- all creatures affected by the spell have advantage on saving throws made against the spell
- saving throws made to maintain concentration on the spell have disadvantage
If the triggering spell was cast using a spell slot of a higher level than the slot you used to cast this spell, the caster adds a bonus to their saving throw equal to the number of slot levels by which their spell exceeds yours.
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